Hacking-1 can typically delay weapons by 8 seconds: 4 seconds of "reverse charge", followed by 4 seconds of getting back what charge was lost. Lily-Olivia • 9 yr. Along with this, the first of its super-weapons comes online. Ion weapons are blocked by shields, and the ion damage is applied directly to the shield system instead of the targeted room. Anyways, I'm wondering if other players here find that the defense drone 1 just adds more problems when a defense drone 2 is online, or what others. Drones can't stop lasers (unless it is Defense Drone mark II; if you fire in a volley it can only stop one laser shot), and beam weapons never miss once you got the shields down. Missile-launcher weapons are slow, don't complement other weapons, completely unusable in the occasion of defense drones (And the flagship ALWAYS has one, in its second phase!), and are almost always single-shot, so a "miss" is devastating. Nice purchase if you have just the right things) * Defense Scrambler - Awesome with Hacking. If Israeli defense forces launch a ground offensive into Gaza, they could use a mix of drone-enabled hacking tactics to find Hamas targets, coordinating cyber operations and. The owners of the station are less than effusive when they thank you, and offer only a meager payment. Ancestry – Find the secret sector with the. Agreeing to improve the ship reactor in exchange for resources in the Improve reactor for supplies event while. Faster Than Light by Subset Games. Then by all means go ahead. Not sure why. 2. . Force players to time launching a hacking drone with a missile to “distract” the drone. Two examples of exploits are the Sven maneuver and cheeky swipes. However, defense drones and hull repair drones are amazing. That way it's guaranteed to smash the drone and would have roughly the same effectiveness as a Defense Drone when it comes to Boarding Drones and Hacking. A single drone will provide near-perfect. Hacking the Weapon Control is a very good defensive choice. They arrived to the FTL universe with the release of FTL: Advanced Edition. Defense Drones Don't Do D'anything! - While using the Rock Cruiser, destroy an enemy ship which has a defense drone deployed using only missiles. 2. Edit Non-AE drones added by the mod Captain's Edition imported some of its expanded weaponry into drone systems, greatly diversifying the pool of drones to choose from. FTL: Faster Than Light. Category:Out of Fuel Events. I'd assume ion intruder as well, but I haven't seen that. Should the enemy drone invader has landed in a corridor, ignore it; as soon as you destroy the drone, another will be deployed almost immediately, up to a maximum of 7. 1 Overview 2 Choosing your hacking target 3 Defences against hacking 4 System upgrades Overview Launches a hacking drone that attaches to the enemy ship. 1 drones going at once and its cheaper to do so. The OmniDrone is 700, but it has been fairly useful for me. This might be old news to many experienced players, but I've learned about this little trick recently and thought some people may find it useful. ago. I've found anti-combat drones to be moderately useful against the flagship, but their firing rate is much too slow to make a dent in the power. it'll only put up a barrier every ten seconds, and the AI will always shoot more than one shot per ten seconds. ago. Feb 26, 2014 @ 8:24pm If your target is the shields, What would the point be in attacking the drone controller? When there's only one missile, 1 ion, and 1 breech, you do the exact same amount of damage to the 4x shields after. To contrast, you can deploy a Defense Drone 2 in. It is still quite reliable for missiles and much better for the flagship. Can also occur at an exit beacon and as a filler event in any sector. The Firebomb Rock. Originally posted by Dr. i dunno, but since advanced edition came out, my defense drones seem less effective. I port my boarders to flagship to kill missile room. 2. To me, a Defense Mk1 is a must have, but other drones are optional. your shield which happens very rarely. A Defense Drone 1 only helps you in a fight where there's some physical projectile incoming (flak, missile, asteroid, boarding/hacking drone). Repair station. This event can occur only once per sector. " In order to unlock this. First of all, to answer your P. 2 Trivia. This game is fucking bullshit. Defense Drones are strong but definitely not required. Does not recover Boarding Drones, Ion Intruders, or hacking drones. Not only that but its possible to have three MK. jump away and re. [ 1] 2x : Your combat drone attacks the automated ship and then retreats, luring it away. A useful strategy in any case. Defense Drone I and II will shoot it down before it latches (most of the time). your shield which happens very rarely. A page for describing YMMV: FTL: Faster Than Light. There is a chance of the shot hitting the drone directly and destroying it, but this is too rare to be a reliable tactic. 5. Agreed, legit tactic. It appears a small laboratory fire got out of control and is threatening to destroy the station. For more information, see Bomb weapons. It takes 3 power to generate 1 zotlan shield after 8 seconds and potentially more shield taking 3 more seconds each layer (accoring to wiki). They can be encountered as starting crew on the Crystal Cruisers, in Tektite (the 3rd layout of the rock ship), in the. 1. Sectors are determined randomly, but. For more information, see Ion weapons. Faster Than Light Walkthrough - Faster Than-Light 439. Sometimes my Defence drone will miss a missile. Drone Control is not a standard system and many ships launch from the Hangar without it. (It's also useful for no-shields challenge runs, but obviously that's well out of the realm of. I'm in sector 2 with level 3 shields, a drone system, and I just found two Defense Drone Mark IIs for free in 2 consecutive jumps. It has a shockingly long charge time, is too Power-intensive to readily fit into a loadout, and the only capacity in which it's uniquely impressive is that it can singlehandedly and ammo-efficiently get missiles past. 4. The defense drone was is fairly simple, all you need to do is time your shots so 2 missile fire at the same time. Added more events for talking to certain crew. 3 shield layers, 5 engine power, 2 cloaking power, defense drone, hacking with 2 power, Glaive Beam, Halberd Beam, Ion bomb, weapon pre-igniter, and the flagship hacks my weapons past my defense drone and gets a lucky hit that makes 3 fires in my weapons, and I lose. Adds over 500 new enemies, over 100 new weapons and 100 new drones! Also expands heavily on the lore, with new factions, sectors, and races includ. Members Online. I prefer defense drone mark 1. Rock Cruiser layout C: Get to Sector 8 (The Last Stand) with Rock Cruiser layout B. You can use a bomb or deal weapon damage to temporarily disable. The Lanius are a metallic scavenger race prone to aggression, whose biological composition somehow drains oxygen from the rooms they occupy, making them potentially deadly adversaries. Most tracks come in two parts, one for exploration and one for battle, the game crossfading between the two depending on the situation. It stops Hacking and Mind Control, but not for very long - and the hacking will have already landed on your ship anyway. When 2 drones are flying towards you, if you cloak right after your drone shoots down one, it will charge up and then shot down the other. They also begin firing faster than most weapons so they can sometimes cause damage at the start of the fight (particularly on unshielded ships), especially if they're mark 2. Edit. Or cloaking. 2 Defense Drone Mark IIs: Worth it? So it seems RNGesus has finally smiled upon me. Defense drones can miss if they're on the wrong side of the ship at the time. As hidden Augment: AUG HIDDEN id --- adds the augment as hidden, it will still retain its effect but it will not take up a slot, you may only add 2 hidden augments this way. Each laser shot temporarily removes a shield layer. Nebula store. While all drones can potentially be useful, some of them require very specific circumstances to be worthwhile. . You cannot stop this. Drone lists should properly work for blue options in events; Defense Drones will be able to target all flak weaponry; Fixed: Charge Weapons could find themselves in a state where they were unable to fire; Fixed: Combat Drones would not be able to fire if the drone system was hacked (even with the pulse inactive). Nothing happens. You find the source of the distress call, a small research station. 28 ships, 28 victories, and 0 defeats later, I can officially say I am good at FTL. Stupidly good. Unless you have a drone recovery system of course, but that thing is expensive and not always available. I think they both have a chance to miss missiles though, even though they travel slower than lasers so I'm not sure. [ 1] Use a drone to protect their ship. Not only that but its possible to have three MK. It's great against the flagship, especially in combination with Defense Drone 1. 13. Wreckage drifts by your screens and tumbles into the depths. Damage: 1 laser, 2 damage, pierces 1 level of shieldsBombs work but don't base your decisions on defense drones. Compare it to Mantis C. I do have drone recovery arm. Pro-move for fire weapons during phase 1 and 2: you can kill off huge chunks of the crew by lighting fires in the wings of the ship to attract the crew and then. Nice purchase if you have just the right things) * Defense Scrambler - Awesome with Hacking. Therefore it will head to the shields room. The biggest threat is combat II drones, but the anti-combat drone misses them a lot. Force players to time launching a hacking drone with a missile to “distract” the drone. Whilst a deeply officious and obtuse people, they generally favour diplomacy over acts of aggression and are known for being fair and just in their. Using Ion Burst 2 and drones is much easier and convenient than the initial Kestrel loadout, but FTL is not a game about easiness. Power toggle on drones to get them past defense drones Pre-igniter glitch / Sven manuver. An odd defensive option you have in the event of hacking drones is hacking their hacking room. The drone will always try to get to a room with a system (sabotage borders usually prioritize doors, oxygen, sensors and piloting) and by opening a door and then. To contrast, you can deploy a Defense Drone 2 in. Defense Drone 2 is extremely weak and should only be used if desperate. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. This event can occur only once per sector. " In order to unlock this achievement, no other weapon except for missiles can be used during the battle, regardless of whether or not they do damage. It feels like driving manual vs automatic. If you decide to fight the drone and it has landed in an empty room, then there is another thing you can do: Simply let it exit the room that it breached. Faster Than Light by Subset Games. If you're running defense drones, you should always try to have one extra system upgrade beyond what you need as a. A defense drone will shoot down boarding drones, or you can try to destroy their drone system. Rebel fight chance. Every few moments, a crew will deal a random amount of damage to an enemy, with the amount of damage being dependent on the race and Hand to Hand Combat Skill of the attacker, as well as combat damage boost from Lv2+ Mind. Obviously you do realize that you should fire both weapons at the same time at their Drone Control and keep Drone control damaged enough so that the defense drone is offline. Other drones are mostly useless, unless you get drone recovery arm. FTL: Faster Than Light > Dyskusje ogólne > Szczegóły wątku. advertisement. Skinny Pete Nov 8, 2014 @ 10:37am. FTL: Faster Than Light. I find DD2 mostly useless as I want it targeting only things that. They need the target's shields to be completely down, but will kill most races in 2 hits and have enough range to hit 2 or more enemies most of the time. Remember to not send in crew because you still want to keep that person alive so the flagship AI doesn't activate. It takes 3 power to generate 1 zotlan shield after 8 seconds and potentially more shield taking 3 more seconds each layer (accoring to wiki). In fact I actually rarely use them in my runs, since I usually find other systems than drones better on most ships. Beams through Zoltan shields (the tail end of beams can do damage to rooms after the beam has done damage to the Zoltan shield). Cloaking and Hacking works very well together and can make you invincible if you hack weapons. Descended from a splinter group of Rockmen who rejected their species' violent ways long ago, the Crystalmen are almost completely unknown in the galaxy, having hidden from all other sentient life. After about half an hour the defense drone explodes. Defense drones are one of the very few missile deterrents and the hull repair is the only practical way to heal ur ship between boss fight phases (unless u count repair arm augment, which sucks). about how to keep the thing from "jumping", the flagship has three phases, the first phase, the drone phase, and the super shield phase. A combination of a cloaking field, a defense drone, and 2 ship combat drones can be a powerful strategy for defeating the flagship. They offer goods and services in exchange for scrap. Defense Drones Don't Do D'anything! - While using the Rock Cruiser, destroy an enemy ship which has a defense drone deployed using only missiles. To elaborate a little on what I said earlier, I think Hull Repair Drone shines best when you fulfill 3 factors all at once: You have good shields. (the ship can also be unlocked by winning the game with the Mantis Cruiser) This event is impossible to distinguish from Slug fight in nebula event, as it has. Arguably the fastest, safest and cheapest way to kill enemy crew. 1. As Ukraine hunts for more anti-drone gear, at least one U. FTL: Faster Than Light. So Mantis B is so low probably due to a combination of early and late game issues, not just early game alone. Keep in mind that most battles in FTL are decided in well under a minute. Two combat drones is great, as is a defense drone + combat drone. See also the enemy ships website, which provides more detailed information for Hard difficulty specifically. FTL: Multiverse adds a wide range of new drone types into the game. Even 4 weakened enemies ganging up on your drone might finish it. Haywire Defense System The shield overcharger seems to be bad by design. • 6 yr. e. Really. 2: Don't buy crew. For two power, you have essentially hard-countered missiles. They do exist in sector one. Shooting missiles at all while a defense drone is active is a complete waste. It’s biggest weakness is having a medbay for a raider build but it works for the first few sectors as you can really build up your crew’s fighting ability. That can be pretty useful if you use drones a lot. You arrive at the beacon to discover a civilian ship fleeing from a lone Lanius craft. Also, hacking drones get shot down by pretty much everything. This event can occur only once per sector. So long as your cloak lasts, they will not continue flying towards your ship. 2, most systems have some sort of special. Every defense drone will shoot at hacking probes and launched boarding drones-Anti-Missile: shoots at missiles and fake projectiles (like secondary flak ones) (Example: Guardian (M), Amphi-Defense) -Anti-Drone: shoots at enemy combat drones attacking your ship (Example: Guardian (D), Trinity Defense Drone (D))Meh. It can only be destroyed if the enemy hacks your hacking system. The drone cannot go to the oxygen room, because your crew have already "reserved" the tiles. A decent weapon, but doesn't have the drawbacks of the crystal weapons of the crystal being shot down by defense drones. To Unlock Layout C. Hull repair is then great, because you're no longer wasting drone parts for the Defense drone and can use them for hull recovery. The distress signal is coming from a small space station orbiting an uninhabited planet. You want a defense drone on the boss, and you want one along the way for any enemy that has missiles. Drones can't stop lasers (unless it is Defense Drone mark II; if you fire in a volley it can only stop one laser shot), and beam weapons never miss once you got the shields down. If you rely on Hacking, Defense Drones just shut you down. Shield Overcharger. So whoever said that MK I drones are superior to MK II drones was giving you terrible advice. Instead, try buying a defense drone 2. Literally just figured this out. But then, because of the healing drones. The anti ship drone almost feels like it fires too fast, It does so well compared to the beam drone against shields and no shields. 57 (0. It's also much more likely to hit 2 rooms than Beam Drone 1. 72K subscribers in the ftlgame community. :p. Also that you can totally make awful decisions and win with bad weapons and engi boarding on hard. The shield overcharger seems to be bad by design. The Lanius are scavengers — metallic. The first thing to understand is that your main shield never helps against missiles or bombs. had enough drone parts at the end to have a hull repair. Defender Drones are the simplest type of defense drone available in FTL: Multiverse. Defense drones will look at an incoming hacking bit when it gets close enough so if it looks like the hacking bit is going to hit something benign you can depower the defense drone and let it through. Having less than 5% oxygen in a room damages non-drones inside for 6. 1: Never be dependent on missiles to win; as you said; the enemy requires only a defense drone to stop your missiles. The rest is up to your equipment - obviously things like Zoltan shield, defense drone, anti-drone will repel/delay the boarding drone, but medbay level 2 will heal your crew faster and make it easier to rotate crew or recover them in time for the next drone, and any kind of buffer point in your core systems (shields, weapons, piloting, etc. But the bigger problem is that drone control becomes a waste of system slot in late game. With Ion weapons and the Torus, the point is to drain shield/weapon systems in conjunction with using drones to damage the other ship. Can be used together with Hull Repair Drone : the drone vanishes after repairing 3-5 hull points, so jumping after 2 repairs makes those repairs. the Normandy SR-2 from the video game series Mass Effect, which is an advanced stealth frigate built as a collaborative effort between races and featuring a high-powered beam weapon as its main gun. Defense Drone 2 is extremely weak and should only be used if desperate. They have no oxygen, and they automatically repair systems over time (at 1/3 the speed of a human). For example, an Engi ship will never have offensive drones. Or an extra shield layer. Does not recover Boarding Drones, Ion Intruders, or hacking drones. 74K subscribers in the ftlgame community. It's by far the most effective drone at that task. #A tier. Advanced Edition Content. Very useful if your. #6. < > Since hard mode targets relevant systems more, mantis B's shield/drone rooms at the far right of the ship can cause the defense drone to fail more often. Obviously a big balancing con of hacking is that defense drones can actually do something about it. Mantis B is pretty good early option for boarding, 4 man teleporter is great and the early game is arguably the strongest Lvl 2 shield, defense drone for missiles and boarding drone for auto-scouts, all that plus Mantis for boarding means you take very little/no damage saving on scrap and also gain more scrap via killing enemy crew. You can't fire any other weapons during the fight. You follow the distress beacon to a tiny asteroid belt. Before a FTL jump, Pause the game and switch power to a new weapon. themojorising. He comes with a Defense 3 Drone, and 3 Boarding 2 Drones. Defense Drone This drone flies around your own vessel, destroying incoming enemy missiles, as well as asteroids should you be in an asteroid field. You can actually bypass defensive drones with your hacking drone, and avoid it being shot down. obviously have level 4 shields. I rarely buy them though. For boarding mechanics, see Boarding. FTL Weapon Analysis: Bombs. Pirate briber. Wow, that would be amazingly OP. (defense drone, high evasion, and also cloaking help though. 8. This fight super dangerous, asteroid field, and a z-shield on the opposing ship, I think the right call is defense drone rather than shield+, that will both stop asteroids and one out of each Flak burst, that worked, my flak hit weapons, theirs hit an empty room, and I won from there. It's great with any ship using drones but especially Engi A, and makes Stealth C suddenly a lot better when I can have shield drone/anti-drone/defense drone out every single battle without burning parts. Hull repair drones are quite rare in stores or in general, and buying one (probably the most. Global Achievements % of all players. 34 votes, 13 comments. Anti-bio Beams are incredibly good at killing enemy crew, if you can find one. If you haven’t got a defense drone, or the enemy drone breaks through, get ready for the hurt. It does sometimes let a missile go through, but I feel that the amount of damage that it can stop from a laser-heavy opponent makes up for this. This event is the 2nd step in the process of unlocking the Crystal Cruiser and the Ancestry achievement while using the Rock. Two combat drones is great, as is a defense drone + combat drone. Zoltan Cruiser [] Shields Holding - Destroy a ship before it gets through the Zoltan Shield. The Defense II shoots faster than a Defense I, but remember that it does shoot lasers as well as missiles. This is a great first sector decimator. This random event occurs in: Slug Home Nebula in a nebula. AI in Ftl has boarders stay in a room to kill all crew and disable the system. It stops Hacking and Mind Control, but not for very long - and the hacking will have already landed on your ship anyway. Defense Drones are too slow for actually shooting down the enemy attacks, and greatly ineffective for the price of 4 power for Defense II. Rock Cruiser layout C: Get to Sector 8 (The Last Stand) with Rock Cruiser layout. For a drone to function, the drone control system must have enough power available, and the ship must have enough drone parts. 2. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. It appears a small laboratory fire got out of control and is threatening to destroy the station. Slug A/C, Engi A/B/C, Rock A/B/C, and Lanius A/B all are safe from this bug. The more oblong the ship, the more likely it is that the drone will be too far from the missile to react in time. FTL: Faster Than Light. No need for Crew Teleporter. Keeping them on opposite sides also increases the chance of actually firing at different targets if you're attacked by two missiles at once (Rock ships have an annoying tendency to do this). 3 shields and no cloaking is risky. They. Upon activation, it uses one Drone Part. Boarding: general principles [] Combat []. Click on the SELL tab at the top. All laser shots deplete a single shield layer, but some (Heavy. Lose 1 Drone Part, receive medium Scrap and rewards. Pause the game, and order enough crew into the oxygen room to fill it. This is why drone control used offensively is mediocre in my eyes. Allows you to send your crew-members to board enemy vessels. The easiest way to do this is to hit up Engi controlled sectors and hope to fight an Engi ship with a defense drone. Drone control is really important for true ending, especially anti-drone for the boss. I got all the way to the end but messed up the 3rd phase of the flagship. Notably, this also prevents missile hits, therefore defense drones are NOT ever really needed, this allowing to focus even more on offensive drones instead! Reason #5: Engi C starting weapon - Dual Lasers. The Rebel Flagship Edit The Rebel Flagship is by far the most powerful vessel in the Rebel Fleet, and serves as the game's final boss, located in The Last Stand sector. advertisement. You start wit no weapons but the ship is equipped with a 4-pad Teleporter and two drones. - Defense drone MK1. A defensive turtle can blast until the drones are all destroyed. Defense 1 or Defense 2 drones are almost always worth it if you have a drone system but not the Omnidrone. But the bigger problem is that drone control becomes a waste of system slot in late game. Double Combat 1 is much stronger than Combat 2 when you use drone micro. Indeed, it's one of the clearer examples of a design flaw with FTL: that Drone access is disproportionately useful (In spite of how many Drones are pretty underwhelming), and the game really seems to intend for them to be basically. They deal no hull damage,. Once all shields are down, lasers can hit rooms and deal system, hull, and crew damage. The hacked system will shut its doors to the crew of the affected ship , but will grant access to any crew from the same ship as the hacking drone. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. When one fires, shut off your drone for a split second (causing the shot to miss), then power it back on again. Not having this system means. FTL: Faster Than Light Wiki is a FANDOM Games Community. Just play the way you should play most ftl games: trying to get as much scrap as possible. A shoots down ~85% of incoming missiles, and IIRC it shot down ~60% of incoming boarding drones -- which fits perfectly with the base 30% miss chance plus the 85% emergent chance from the size of the ship. #9. Sensors If the ship goes dark, don't panic. g. Their fire suppression system is not responding. In later sectors, it is possible for some. Cloaking does well when you time it right. Drones are good at sustain damage. * Due to issues with how sectors are generated, about 0. November 16, 2023 04:43 PM ET. FTL: Faster Than Light. And overall I think beam drones are only reliable vs unshielded auto scouts. OmniDrone isnt best used as a defense drone but as an anti-drone replacement. Between this point and the limited Drone slots, a Drone Control is a notably flawed purchase, especially if you're specifically thinking of slotting in a Defense Drone. As an example, if you've ever seen a Hacking drone latch onto the helm of the Kestrel or the Weapons on a Federation Cruiser, and your Defense Drone didn't even pay it any attention whatsoever, that is a result of the glitch. 새로운 메카닉 [편집] 토글 버튼의 위치입니다. x5-452. Keeping them on opposite sides also increases the chance of actually firing at different targets if you're attacked by two missiles at once (Rock ships have an annoying tendency to do this). 1 / 3. The 'Zoltan' are allies of the 'Engi'. Wish I got a pic of it (was trying to speed run,) but I got the fire on small research station random event. Opening Main Menu or 'Save+Quit'ing the game replaces any drone of the Drone Control system offered at the Store with the Defense Drone Mark I. It seems to be better in pretty much every possible way. Even better if the drone is in a 2 square room, because another trick is making sure the drone is in a 2 square room. There's some very dangerous fights, particularly ones with heavy lasers and/or combat or beam drones, that Defense Drone 1 won't help out at all with. I had the glaive, mark 2 ion (which I sold the heavy ion to get in sector 7), ion blast, couple of combat drones, the defense 2 drone, an automated reloader (the heavy ion and ion blast got me through most of the run with this reloader), cloak, and hack. Repair Bot Dispersal is absurdly good and one of the only 100% auto-buy augs. It seems that the MK. Types of Events. Added. FTL: Faster Than Light. Having something which can constantly break shield allows you to focus your guns on systems you want to target. There are also two "special" sectors: the Hidden Crystal Worlds (never shown on the map) and The Last Stand (final sector with unique mechanics). Their satellite defense system has gone haywire. We recently lost contact with a cargo ship that was set to deliver more construction materials. You can even go 2v4 for a while in this situation; the point is not to. If the boarding drone on the second stage hits your helm/engine rom then that is an immediate -10% evasion, a hull breach, and an aggressor with lots of HP who can survive in a room without oxygen. If it. Defense Drones Don’t Do D’anything! – While using the Rock Cruiser, destroy an enemy ship which has a defense drone deployed using only missiles. Defense Drone I - Again, exceptionally energy efficient as you can simply turn it on whenever a missile fires, then turn it off again. Tip nr. Dunno, I almost never use drones that extensively. 50 scrap and will probably save you hundreds of scrap in saved damage over the course of the game. Your ship should be good at something. -oh wait never mind. More chance to pop a Kool-Aid Man (boarding drone) or hacking drone before they arrive, some missile / asteroid / flak defense, and cloaking drone ships are effectively neutered. You will recieve an alarm saying ‘power surge detected’, then a maelstrom of beam and combat drones envelop. The player controls a spacecraft with crew that intercepts an important data packet from the Rebel Fleet. 3. Dunno, I almost never use drones that extensively. carnage is a bit overrated imo, but still powerful. The Long-Ranged Scanners will detect no ship presence. [ 1] Use a drone to protect their ship. #2. 5. Given these points, you must include them in your priority list to perform like a pro player. The Rebel Flagship is by far the most powerful vessel in the Rebel Fleet, and serves as the game's final boss, located in The Last Stand sector. • Remove Defence Drone exploit. For those wondering, the Defense 3 Drone has a 150 Millisecond cooldown between each shot, resulting in being able to outpace a standard burst of lasers, and almost handle full salvos on its own. 2 drone seems to move faster, but usually further and has a delay when actually shooting. One gets mind controlled. IXXIAIXXI. FTL: Faster Than Light. The advantage of weapons is - you can control what to target. the Engi A I beat it with I got some AUG parts that recovered undestroyed drones at the end of the fight. For as long as there is power to the hacking drone, the doors remain locked, but triggering the actual hacking process will cause different effects depending on the targeted system . Its especially nice when fighting enemies with large energy shields or overchargers, drone control alongside a beam drone is something i almost always. Federation Cruiser) the defense drone has a very long path around the ship and can end up getting stuck on one side while a missile comes in on the other. FTL: Faster Than Light. Combat drones are mostly just good for getting that one extra shield bubble down for the rest of your lasers (especially when using hull/heavy lasers for "punch" instead of a beam). This won't work 100% of the time. It says: "You find the source of the distress call, a small research station. The best FTL drones are the Automated Reloader, Defense Scrambler, and Backup Battery. Jump and in the next beacon the new weapon will be charged and the old will keep its charge.